Files
test-auth/eve_api/tasks/character.py

114 lines
4.3 KiB
Python

from datetime import datetime, timedelta
from xml.dom import minidom
from celery.decorators import task
from eve_proxy.models import CachedDocument
from eve_api.models import EVEPlayerCorporation, EVEPlayerCharacter, EVEPlayerCharacterRole, EVEPlayerCharacterSkill, EVESkill, EVEAccount
from eve_api.app_defines import *
from eve_api.utils import basic_xml_parse, basic_xml_parse_doc
@task()
def import_eve_character(character_id, api_key=None, user_id=None, callback=None):
"""
Imports a character from the API, providing a API key will populate
further details
"""
char_doc = CachedDocument.objects.api_query('/eve/CharacterInfo.xml.aspx',
params={'characterID': character_id},
no_cache=False)
d = basic_xml_parse_doc(char_doc)['eveapi']
if 'error' in d:
return
values = d['result']
pchar, created = EVEPlayerCharacter.objects.get_or_create(id=character_id)
pchar.name = values['characterName']
pchar.security_status = values['securityStatus']
corp, created = EVEPlayerCorporation.objects.get_or_create(id=values['corporationID'])
from eve_api.tasks.corporation import import_corp_details
if created or not corp.name:
import_corp_details.delay(values['corporationID'])
pchar.corporation = corp
pchar.corporation_date = values['corporationDate']
for v in API_RACES_CHOICES:
val, race = v
if race == values['race']:
pchar.race = val
break
if api_key and user_id:
auth_params = {'userID': user_id, 'apiKey': api_key, 'characterID': character_id }
char_doc = CachedDocument.objects.api_query('/char/CharacterSheet.xml.aspx',
params=auth_params,
no_cache=False)
doc = basic_xml_parse_doc(char_doc)['eveapi']
if not 'error' in doc:
values = doc['result']
pchar.balance = values['balance']
pchar.attrib_intelligence = values['attributes']['intelligence']
pchar.attrib_charisma = values['attributes']['charisma']
pchar.attrib_perception = values['attributes']['perception']
pchar.attrib_willpower = values['attributes']['willpower']
pchar.attrib_memory = values['attributes']['memory']
# Process the character's skills
pchar.total_sp = 0
for skill in values.get('skills', None):
skillobj, created = EVESkill.objects.get_or_create(id=skill['typeID'])
charskillobj, created = EVEPlayerCharacterSkill.objects.get_or_create(skill=skillobj, character=pchar)
if created or not charskillobj.level == int(skill['level']) or not charskillobj.skillpoints == int(skill['skillpoints']):
charskillobj.level = int(skill['level'])
charskillobj.skillpoints = int(skill['skillpoints'])
charskillobj.save()
pchar.total_sp = pchar.total_sp + int(skill['skillpoints'])
# Process the character's roles
pchar.director = False
pchar.roles.clear()
roles = values.get('corporationRoles', None)
if roles and len(roles):
for r in roles:
role, created = EVEPlayerCharacterRole.objects.get_or_create(roleid=r['roleID'], name=r['roleName'])
pchar.roles.add(role)
if r['roleName'] == 'roleDirector':
pchar.director = True
if values['gender'] == 'Male':
pchar.gender = API_GENDER_MALE
else:
pchar.gender = API_GENDER_FEMALE
pchar.api_last_updated = datetime.utcnow()
pchar.save()
try:
acc = EVEAccount.objects.get(api_user_id=user_id)
if not char in acc.characters.all():
acc.characters.add(pchar)
if pchar.director and acc.api_keytype == API_KEYTYPE_FULL:
from eve_api.tasks.corporation import import_corp_members
import_corp_members.delay(api_key=api_key, api_userid=user_id, character_id=pchar.id)
except EVEAccount.DoesNotExist:
pass
if callback:
callback.delay(character=pchar.id)
else:
return pchar