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chore: include static assets in binary
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@@ -7,8 +7,10 @@ import (
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"fmt"
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"github.com/fxamacker/cbor/v2"
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"github.com/stonith404/pocket-id/backend/internal/model/types"
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"github.com/stonith404/pocket-id/backend/resources"
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"log"
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"os"
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"path/filepath"
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"time"
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"github.com/go-webauthn/webauthn/protocol"
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@@ -245,11 +247,21 @@ func (s *TestService) ResetApplicationImages() error {
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return err
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}
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if err := utils.CopyDirectory("./images", common.EnvConfig.UploadPath+"/application-images"); err != nil {
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log.Printf("Error copying directory: %v", err)
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files, err := resources.FS.ReadDir("images")
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if err != nil {
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return err
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}
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for _, file := range files {
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srcFilePath := filepath.Join("images", file.Name())
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destFilePath := filepath.Join(common.EnvConfig.UploadPath, "application-images", file.Name())
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err := utils.CopyEmbeddedFileToDisk(srcFilePath, destFilePath)
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if err != nil {
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return err
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}
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}
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return nil
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}
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