chore: include static assets in binary

This commit is contained in:
Elias Schneider
2025-01-03 15:08:55 +01:00
parent ee885fbff5
commit 785200de61
44 changed files with 71 additions and 60 deletions

View File

@@ -7,8 +7,10 @@ import (
"fmt"
"github.com/fxamacker/cbor/v2"
"github.com/stonith404/pocket-id/backend/internal/model/types"
"github.com/stonith404/pocket-id/backend/resources"
"log"
"os"
"path/filepath"
"time"
"github.com/go-webauthn/webauthn/protocol"
@@ -245,11 +247,21 @@ func (s *TestService) ResetApplicationImages() error {
return err
}
if err := utils.CopyDirectory("./images", common.EnvConfig.UploadPath+"/application-images"); err != nil {
log.Printf("Error copying directory: %v", err)
files, err := resources.FS.ReadDir("images")
if err != nil {
return err
}
for _, file := range files {
srcFilePath := filepath.Join("images", file.Name())
destFilePath := filepath.Join(common.EnvConfig.UploadPath, "application-images", file.Name())
err := utils.CopyEmbeddedFileToDisk(srcFilePath, destFilePath)
if err != nil {
return err
}
}
return nil
}