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chore: include static assets in binary
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@@ -22,7 +22,6 @@ type EnvConfigSchema struct {
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UploadPath string `env:"UPLOAD_PATH"`
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Port string `env:"BACKEND_PORT"`
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Host string `env:"HOST"`
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EmailTemplatesPath string `env:"EMAIL_TEMPLATES_PATH"`
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MaxMindLicenseKey string `env:"MAXMIND_LICENSE_KEY"`
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GeoLiteDBPath string `env:"GEOLITE_DB_PATH"`
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}
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@@ -36,7 +35,6 @@ var EnvConfig = &EnvConfigSchema{
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AppURL: "http://localhost",
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Port: "8080",
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Host: "localhost",
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EmailTemplatesPath: "./email-templates",
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MaxMindLicenseKey: "",
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GeoLiteDBPath: "data/GeoLite2-City.mmdb",
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}
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