Files
hapz2m/s_switch.go
Darell Tan d4daef7bce Introduce constructors for ExposeMapping
This should allow the ExposeMapping struct to be changed without
constantly impacting its callers.
2024-11-24 15:25:17 +08:00

52 lines
1.1 KiB
Go

package hapz2m
import (
"github.com/brutella/hap/accessory"
"github.com/brutella/hap/characteristic"
"github.com/brutella/hap/service"
"regexp"
)
var outletRegex = regexp.MustCompile(`(?i)\boutlet\b`)
func createSwitchServices(dev *Device) (byte, []*service.S, []*ExposeMapping, error) {
var svcs []*service.S
var exposes []*ExposeMapping
for _, exp := range dev.Definition.Exposes {
if exp.Ignored() {
continue
}
switch {
case exp.Type == "switch" && len(exp.Features) > 0:
exp := exp // create a copy
f := exp.Features[0]
if f.Name == "state" && f.Type == "binary" && f.IsStateSetGet() {
sw := service.NewSwitch()
// add a name/label for this switch
n := characteristic.NewName()
n.SetValue(f.Endpoint)
sw.AddC(n.C)
svcs = append(svcs, sw.S)
exposes = append(exposes, NewExposeMapping(&f, sw.On.C))
}
}
}
accTyp := accessory.TypeSwitch
if outletRegex.MatchString(dev.Definition.Description) {
accTyp = accessory.TypeOutlet
}
return accTyp, svcs, exposes, nil
}
func init() {
RegisterCreateServiceHandler(createSwitchServices)
}